Skip to the page
RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 141.227.170.83:32176 Offline checked 10d ago

ZZ-TEST-rust

Players · last
0/ 24
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 70%
Rank · 7d ago
#16,897
897 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 1500
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average275/250−46−14.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average158/200−21−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average212/250+35+19.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average157/200−25−13.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average121/150−47−27.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ZZ-TEST-rust?

No gather rate appears in the name of ZZ-TEST-rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on ZZ-TEST-rust?

The map on ZZ-TEST-rust is procedural, size 2,000, with seed 1500, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of ZZ-TEST-rust?

For the last seven days, ZZ-TEST-rust holds rank #16,000 on player hours, in the top 70% of all ranked servers.

How many players does ZZ-TEST-rust have?

At present, ZZ-TEST-rust is offline; the last sighting was 10 days 18 hours ago.

Wipe Cycle

On what cycle does ZZ-TEST-rust wipe?

There are too few wipes on record for ZZ-TEST-rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 12 hours old.

Server Info

Where can ZZ-TEST-rust be found?

No region is published by ZZ-TEST-rust. Rust Analytics reports the location a server claims, not the machine's actual location. 141.227.170.83:32176 is its address.

ZZ-TEST-rust runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Linux, running on ZZ-TEST-rust. Joining requires the same protocol on your game, which Steam updates.

How reliable is ZZ-TEST-rust and is it currently online?

No response from ZZ-TEST-rust. It was last seen 10 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

What is the meaning of the tags on ZZ-TEST-rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which ZZ-TEST-rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ZZ-TEST-rust?

On Rust Analytics, ZZ-TEST-rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join ZZ-TEST-rust?

The console route: start Rust, press F1, enter client.connect 141.227.170.83:32176. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp24
Max players It holds 24 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.