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RUST ANALYTICS
LIVE70,423PLY11,690SRV
QUOTE 141.78.181.95:28015 Offline checked 25d ago

My Local Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,243
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average356/400+120+50.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average306/325−80−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average336/375+133+65.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average64/250+3+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average277/400+58+26.5%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Server configured in terms of rules and settings?

The name of My Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on My Local Server?

My Local Server uses a procedural map, which the game generates.

Activity

What position does My Local Server hold in the server rankings?

In the top – of all ranked servers, My Local Server is #13,243 on player hours over the last seven days.

How full is My Local Server?

Right now, My Local Server is offline; the last sighting was 25 days 7 hours ago.

Wipe Cycle

How often does My Local Server wipe?

The record holds too few of My Local Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 2 hours.

Server Info

Where can My Local Server be found?

There is no region published for My Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 141.78.181.95:28015 is its address.

My Local Server runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Local Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Local Server and is it currently online?

My Local Server is down. The last time we saw it was 25 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

How should you interpret the tags on My Local Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Local Server?

On Rust Analytics, My Local Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join My Local Server?

Type client.connect 141.78.181.95:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.