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RUST ANALYTICS
LIVE56,275PLY11,557SRV
QUOTE 141.95.13.114:26862 Offline checked 11d ago

EU/SWE Vanilla

moddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,962
top 70%
Rank · 7d ago
#15,788
174 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4450
Procedural Map · seed 2062344791
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average159/225+24+17.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average43/1000−47−52.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−16−57.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average45/700−59−56.6%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200−7−62.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on EU/SWE Vanilla?

No gather rate is given in the name of EU/SWE Vanilla. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on EU/SWE Vanilla?

EU/SWE Vanilla uses a procedural map of size 4,450 with seed 2062344791, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of EU/SWE Vanilla?

In the top 70% of all ranked servers, EU/SWE Vanilla is #15,962 on player hours over the last seven days.

How many players does EU/SWE Vanilla have?

Right now, EU/SWE Vanilla is offline; the last sighting was 11 days 7 hours ago.

Wipe Schedule

How often does EU/SWE Vanilla wipe?

There are too few wipes on record for EU/SWE Vanilla to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 38 days 3 hours.

Server Details

What is the location of EU/SWE Vanilla?

No region tag is published by EU/SWE Vanilla, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 141.95.13.114:26862 is its address.

EU/SWE Vanilla runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on EU/SWE Vanilla. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of EU/SWE Vanilla?

Offline at this moment: EU/SWE Vanilla. Last seen 11 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on EU/SWE Vanilla?

These tags are published by EU/SWE Vanilla and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does EU/SWE Vanilla show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature EU/SWE Vanilla: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join EU/SWE Vanilla?

Type client.connect 141.95.13.114:26862 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.