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RUST ANALYTICS
LIVE83,863PLY11,703SRV
QUOTE 141.95.13.121:20780 Offline checked 30d ago

crmz

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,125
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average545/600−18−3.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average430/450−46−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average209/225−46−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average401/400−39−8.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average43/250−27−38.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average349/425+23+7.0%

Quick answers

from the figures on this page

Map and Rules

How is crmz configured in terms of rules and settings?

No gather rate appears in the name of crmz. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on crmz?

The game generates the procedural map on crmz.

Population

Where does crmz sit in the rankings?

In the top – of all ranked servers, crmz is #15,125 on player hours over the last seven days.

What is the population on crmz?

At present, crmz is offline; the last sighting was 30 days 11 hours ago.

Wipe Schedule

On what cycle does crmz wipe?

No rhythm can be told for crmz yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 35 days 3 hours ago the current world was created.

Server Details

What is the server location for crmz?

There is no region published for crmz. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 141.95.13.121:20780.

What Rust version is crmz running?

Rust network protocol 2633 and build 163493 on Linux is what crmz runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of crmz?

No response from crmz. It was last seen 30 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on crmz?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which crmz publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature crmz?

These Rust Analytics lists include crmz: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join crmz?

Type client.connect 141.95.13.121:20780 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build Build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.