Skip to the page
RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 141.95.13.59:25506 Offline checked 1d ago

TwoStepRusty

moddedoxide
Players · last
0/ 40
n/a24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#7,606
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
4250
Procedural Map · seed 1583848389
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
00.511.5214:0015:0017:0018:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020014:0015:0017:0018:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:56 UTC1d ago – – – 1
Mon 12 Oct, 18:29 UTC1d ago – – – 1
Mon 12 Oct, 15:20 UTC1d ago – – – 0
Sat 10 Oct, 10:27 UTC3d ago – – – 0
Sat 10 Oct, 10:07 UTC4d ago 1 held half 2.2 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average47/100−1−2.3%
2EU Hub 01EU · groups of 1000+ · 16 on average18/3300+9+91.2%
3My Untitled Rust Servergroups of 8+ · 1 on average1/10+0−33.3%
4Gridicated 1 Grid Servergroups of 8+ · 1 on average1/50+1
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 144 on average78/250−73−48.3%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average85/100+1+0.9%

Quick answers

from the figures on this page

Rules & Settings

How is TwoStepRusty configured in terms of rules and settings?

No gather rate is given in the name of TwoStepRusty. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TwoStepRusty?

A procedural map of size 4,250 with seed 1583848389 runs on TwoStepRusty, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of TwoStepRusty?

In the top 34% of all ranked servers, TwoStepRusty is #7,606 on player hours over the last seven days.

What is the population on TwoStepRusty?

At present, TwoStepRusty is offline; the last sighting was 37 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.

Wipe Cycle

When does TwoStepRusty schedule its wipes?

No wipe schedule exists for TwoStepRusty: it makes a new world every few hours. Those resets are not wipes.

Server Overview

Where can TwoStepRusty be found?

There is no region published for TwoStepRusty. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 141.95.13.59:25506.

Is TwoStepRusty performing well?

Average server fps for the last 48 hours is 103; the floor was 40. At its peak it held 95,364 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,774 MB. Low fps and growing entities are the source of felt lag.

What Rust version is TwoStepRusty running?

Rust network protocol 2634 and build 167584 on Linux is what TwoStepRusty runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TwoStepRusty?

TwoStepRusty is down. The last time we saw it was 37 hours ago. Its own uptime figure dates the last restart to roughly 40 minutes ago. 44% is its uptime for the last 3 full days, 32 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Server Tags

How should you interpret the tags on TwoStepRusty?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which TwoStepRusty publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

TwoStepRusty appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include TwoStepRusty: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to TwoStepRusty?

The console route: start Rust, press F1, enter client.connect 141.95.13.59:25506. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.