MPH private
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,443 top 67%
- Rank · 7d ago
- #10,675 ▼4768 places down
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 509/575 | ▲+58+12.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 437/500 | ▼−13−2.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 261/250 | ▼−17−6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 414/475 | ▼−2−0.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 43/250 | ▼−31−42.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 371/450 | ▲+40+12.0% |
Quick answers
from the figures on this pageMap and Rules
How is MPH private configured in terms of rules and settings?
No gather rate appears in the name of MPH private. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on MPH private?
MPH private uses a procedural map, which the game generates.
Player Count
What position does MPH private hold in the server rankings?
In the top 67% of all ranked servers, MPH private is #15,443 on player hours over the last seven days.
What is the population on MPH private?
At present, MPH private is offline; the last sighting was 21 days 23 hours ago.
Wipe Frequency
When does MPH private schedule its wipes?
No rhythm can be told for MPH private yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 days 7 hours old.
Server Overview
What is the location of MPH private?
There is no region published for MPH private. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 141.98.255.140:28015.
What Rust version is MPH private running?
Rust network protocol 2633 and build 164530 on Windows is what MPH private runs. Joining requires the same protocol on your game, which Steam updates.
Is MPH private up, and how consistent is its uptime?
No response from MPH private. It was last seen 21 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on MPH private?
These tags are published by MPH private and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature MPH private?
On Rust Analytics, MPH private matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join MPH private?
Type client.connect 141.98.255.140:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.