Wild Rust
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,875 top 60%
- Rank · 7d ago
- #7,087 ▼6788 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 10h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1412169497
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW13d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average | 218/225 | ▼−115−34.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average | 126/200 | ▼−70−35.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 212/250 | ▲+28+15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average | 137/200 | ▼−65−32.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 27/250 | ▼−7−20.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average | 135/175 | ▼−51−27.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Wild Rust?
No gather rate appears in the name of Wild Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Wild Rust?
The map on Wild Rust is procedural, size 4,000, with seed 1412169497, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Wild Rust sit in the rankings?
In the top 60% of all ranked servers, Wild Rust is #13,875 on player hours over the last seven days.
How many players does Wild Rust have?
Right now, Wild Rust is offline; the last sighting was 13 days 11 hours ago.
Wipe Schedule
What happens on wipe day at Wild Rust?
Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does Wild Rust wipe?
A single monthly wipe is what Wild Rust runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 13 days 13 hours.
Server Info
What is the server location for Wild Rust?
For Wild Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 142.132.250.170:44672 is its address.
Wild Rust runs which version of Rust?
The version in use at Wild Rust: Rust network protocol 2634 and build 166494, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Wild Rust and is it currently online?
Offline at this moment: Wild Rust. Last seen 13 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Tags & Filters
How should you interpret the tags on Wild Rust?
Published by Wild Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Wild Rust show up in Rust Analytics lists and filters?
These Rust Analytics lists include Wild Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Wild Rust?
The console route: start Rust, press F1, enter client.connect 142.132.250.170:44672. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.