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RUST ANALYTICS
LIVE87,718PLY11,785SRV
QUOTE 142.132.250.170:49840 Offline checked 3d ago

Wasteland Eclipse

biweekly wipes vanillamoddedoxide
Players · last
0/ 35
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 35
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
biweekly schedule
Next wipe
10d 4h
Fri 23 Oct, 23:56 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 296733043
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 23 October, 23:56 UTCin 10d 4h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average7/100−13−65.1%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average1/200−1−36.8%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average1/100+0+0.0%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average9/125+2+33.3%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 6 on average4/200+1+20.0%
6Lumber BoyzNA · groups of 8+ · biweekly · 5 on average0/50−7−100.0%

Quick answers

from the figures on this page

Map and Rules

How is Wasteland Eclipse configured in terms of rules and settings?

The name of Wasteland Eclipse carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Wasteland Eclipse?

The map on Wasteland Eclipse is procedural, size 3,000, with seed 296733043, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Wasteland Eclipse?

For the last seven days, Wasteland Eclipse holds rank #15,986 on player hours, in the top 71% of all ranked servers.

How full is Wasteland Eclipse?

At present, Wasteland Eclipse is offline; the last sighting was 3 days ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Wasteland Eclipse wipe?

Using biweekly: 14 days after its last wipe, Wasteland Eclipse's next wipe is estimated. On Friday 23 October at 23:56 UTC the next wipe is due. 3 days 19 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Info

Where can Wasteland Eclipse be found?

There is no region published for Wasteland Eclipse. Rust Analytics reports the location a server claims, not the machine's actual location. 142.132.250.170:49840 is its address.

Wasteland Eclipse runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Wasteland Eclipse runs. Joining requires the same protocol on your game, which Steam updates.

Is Wasteland Eclipse up, and how consistent is its uptime?

Wasteland Eclipse is down. The last time we saw it was 3 days ago. 2 full days have passed with 0% uptime, 0 of 48 hours. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

How should you interpret the tags on Wasteland Eclipse?

These tags are published by Wasteland Eclipse and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp35 (Max players): It holds 35 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Wasteland Eclipse show up in Rust Analytics lists and filters?

On Rust Analytics, Wasteland Eclipse matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to Join

What steps do I take to join Wasteland Eclipse?

The console route: start Rust, press F1, enter client.connect 142.132.250.170:49840. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp35
Max players It holds 35 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.