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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 142.189.204.220:28015 Offline checked 1d ago

poc-local-audit

Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,699
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:03 UTC2d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average485/550−62−11.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average323/325−105−24.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average148/200−60−28.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average316/350−94−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1047/1075+1003+2270.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average256/325−96−27.4%

Quick answers

from the figures on this page

Map and Rules

How is poc-local-audit configured in terms of rules and settings?

The name of poc-local-audit carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on poc-local-audit?

A procedural map runs on poc-local-audit, created by the game.

Player Count

What position does poc-local-audit hold in the server rankings?

For the last seven days, poc-local-audit holds rank #14,699 on player hours, in the top 67% of all ranked servers.

How full is poc-local-audit?

At present, poc-local-audit is offline; the last sighting was 47 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

How often does poc-local-audit wipe?

No rhythm can be told for poc-local-audit yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days ago the current world was created.

Server Details

What is the location of poc-local-audit?

No region is published by poc-local-audit. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 142.189.204.220:28015.

What Rust version is poc-local-audit running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on poc-local-audit. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is poc-local-audit and is it currently online?

Offline at this moment: poc-local-audit. Last seen 47 hours ago. 4% is its uptime for the last 2 full days, 2 of 48 hours. 12 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on poc-local-audit?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which poc-local-audit publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

poc-local-audit appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, poc-local-audit matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join poc-local-audit?

The console route: start Rust, press F1, enter client.connect 142.189.204.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.