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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 143.105.11.223:28015 Offline checked 25d ago

STINK

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,265
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average509/575+58+12.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average429/500−21−4.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average258/250−20−7.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average432/475+16+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average39/250−35−47.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average368/450+37+11.1%

Quick answers

from the figures on this page

Server Rules

How is STINK configured in terms of rules and settings?

The name of STINK carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on STINK?

STINK uses a procedural map, which the game generates.

Activity

Where does STINK sit in the rankings?

For the last seven days, STINK holds rank #13,265 on player hours, in the top – of all ranked servers.

What is the population on STINK?

At present, STINK is offline; the last sighting was 25 days 11 hours ago.

Wipe Frequency

When does STINK schedule its wipes?

There are too few wipes on record for STINK to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 days 13 hours old.

Server Details

What is the location of STINK?

For STINK, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 143.105.11.223:28015.

STINK runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on STINK. Joining requires the same protocol on your game, which Steam updates.

Is STINK up, and how consistent is its uptime?

Offline at this moment: STINK. Last seen 25 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on STINK?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which STINK publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does STINK show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature STINK: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join STINK?

The console route: start Rust, press F1, enter client.connect 143.105.11.223:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.