Joe's Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,828 top 60%
- Rank · 7d ago
- #14,139 ▲311 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 494/525 | ▼−78−13.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 289/325 | ▼−135−31.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 130/200 | ▲+3+2.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 294/375 | ▼−35−10.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 77/250 | ▲+30+65.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 253/300 | ▼−54−17.7% |
Quick answers
from the figures on this pageRules & Settings
How is Joe's Server configured in terms of rules and settings?
No gather rate is given in the name of Joe's Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Joe's Server?
Joe's Server uses a procedural map, which the game generates.
Activity
Where does Joe's Server sit in the rankings?
For the last seven days, Joe's Server holds rank #13,828 on player hours, in the top 60% of all ranked servers.
How full is Joe's Server?
Right now, Joe's Server is offline; the last sighting was 13 days 10 hours ago.
Wipe Frequency
On what cycle does Joe's Server wipe?
The record holds too few of Joe's Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 13 hours old.
Server Info
What is the location of Joe's Server?
There is no region published for Joe's Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 143.105.191.94:28015.
Joe's Server is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Joe's Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Joe's Server and is it currently online?
No response from Joe's Server. It was last seen 13 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Joe's Server?
Published by Joe's Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Joe's Server?
These Rust Analytics lists include Joe's Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Joe's Server?
The console route: start Rust, press F1, enter client.connect 143.105.191.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp500
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.