A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,418 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 16:00 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 489/550 | ▲+64+15.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 470/500 | ▲+103+28.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 284/300 | ▼−88−23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 423/450 | ▲+57+15.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 74/250 | ▼−28−27.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 334/425 | ▲+11+3.4% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on A Rust Server?
The game generates the procedural map on A Rust Server.
Player Count
Where does A Rust Server sit in the rankings?
In the top – of all ranked servers, A Rust Server is #15,418 on player hours over the last seven days.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 28 days 2 hours ago.
Wipe Schedule
What happens on wipe day at A Rust Server?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 3 hours.
Server Details
Where can A Rust Server be found?
There is no region published for A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 143.20.21.248:10526.
A Rust Server is on which Rust version?
Rust network protocol 2633 and build 163794 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Rust Server?
A Rust Server is down. The last time we saw it was 28 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
A Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 143.20.21.248:10526. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp40
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.