PotatoServer.Live | PvE RPG Zombies & Bosses
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,930 top 31%
- Rank · 7d ago
- #14,354 ▲7424 places up
- Last wipe
- 4d ago monthly schedule
- Next wipe
- 22d 10h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- 4500 Procedural Map · seed 6738
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 23.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC4d ago | 2 | – | running | 0 |
| Wed 16 Sep, 10:10 UTC27d ago | 2 | halved by day 1 | 23.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 54/200 | ▼−3−5.8% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 31/200 | ▲+19+167.2% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 43/200 | ▲+28+188.6% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 25/100 | ▲+5+23.0% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average | 29/150 | ▼−2−6.5% |
Quick answers
from the figures on this pageRules & Settings
How is PotatoServer.Live | PvE RPG Zombies & Bosses configured in terms of rules and settings?
No gather rate is given in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. The default group size of 8 players applies here. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on PotatoServer.Live | PvE RPG Zombies & Bosses?
The map on PotatoServer.Live | PvE RPG Zombies & Bosses is procedural, size 4,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of PotatoServer.Live | PvE RPG Zombies & Bosses?
For the last seven days, PotatoServer.Live | PvE RPG Zombies & Bosses holds rank #6,930 on player hours, in the top 31% of all ranked servers.
What is the population on PotatoServer.Live | PvE RPG Zombies & Bosses?
1 of 100 slots on PotatoServer.Live | PvE RPG Zombies & Bosses are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Schedule
What happens on wipe day at PotatoServer.Live | PvE RPG Zombies & Bosses?
The average peak across its recent wipes is 2 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.
On what cycle does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?
Once a month, at the force wipe, PotatoServer.Live | PvE RPG Zombies & Bosses wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 4 days 4 hours. The tags state monthly wipes.
Server Overview
What is the server location for PotatoServer.Live | PvE RPG Zombies & Bosses?
There is no region published for PotatoServer.Live | PvE RPG Zombies & Bosses. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.202.49.95:28015 is its address.
What is the performance like on PotatoServer.Live | PvE RPG Zombies & Bosses?
Server fps over the last 48 hours: 87 on average, 53 at the lowest. At its peak it held 113,600 entities: buildings, deployables and the rest of the world. Up to 5,387 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
PotatoServer.Live | PvE RPG Zombies & Bosses runs which version of Rust?
The version in use at PotatoServer.Live | PvE RPG Zombies & Bosses: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is PotatoServer.Live | PvE RPG Zombies & Bosses up, and how consistent is its uptime?
PotatoServer.Live | PvE RPG Zombies & Bosses is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 days 21 hours ago. 91% is its uptime for the last 7 full days, 153 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): Its format is roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which PotatoServer.Live | PvE RPG Zombies & Bosses publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature PotatoServer.Live | PvE RPG Zombies & Bosses?
These Rust Analytics lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
What steps do I take to join PotatoServer.Live | PvE RPG Zombies & Bosses?
The console route: start Rust, press F1, enter client.connect 144.202.49.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://PotatoServer.Live.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.