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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 144.202.49.95:28015 Online checked 8m ago

PotatoServer.Live | PvE RPG Zombies & Bosses

monthly wipes moddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#6,930
top 31%
Rank · 7d ago
#14,354
7424 places up
Last wipe
4d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

usual gap
23.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC4d ago 2 – running 0
Wed 16 Sep, 10:10 UTC27d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average54/200−3−5.8%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average31/200+19+167.2%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average43/200+28+188.6%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average25/100+5+23.0%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average29/150−2−6.5%

Quick answers

from the figures on this page

Rules & Settings

How is PotatoServer.Live | PvE RPG Zombies & Bosses configured in terms of rules and settings?

No gather rate is given in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. The default group size of 8 players applies here. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on PotatoServer.Live | PvE RPG Zombies & Bosses?

The map on PotatoServer.Live | PvE RPG Zombies & Bosses is procedural, size 4,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of PotatoServer.Live | PvE RPG Zombies & Bosses?

For the last seven days, PotatoServer.Live | PvE RPG Zombies & Bosses holds rank #6,930 on player hours, in the top 31% of all ranked servers.

What is the population on PotatoServer.Live | PvE RPG Zombies & Bosses?

1 of 100 slots on PotatoServer.Live | PvE RPG Zombies & Bosses are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Wipe Schedule

What happens on wipe day at PotatoServer.Live | PvE RPG Zombies & Bosses?

The average peak across its recent wipes is 2 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

Once a month, at the force wipe, PotatoServer.Live | PvE RPG Zombies & Bosses wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 4 days 4 hours. The tags state monthly wipes.

Server Overview

What is the server location for PotatoServer.Live | PvE RPG Zombies & Bosses?

There is no region published for PotatoServer.Live | PvE RPG Zombies & Bosses. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.202.49.95:28015 is its address.

What is the performance like on PotatoServer.Live | PvE RPG Zombies & Bosses?

Server fps over the last 48 hours: 87 on average, 53 at the lowest. At its peak it held 113,600 entities: buildings, deployables and the rest of the world. Up to 5,387 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

PotatoServer.Live | PvE RPG Zombies & Bosses runs which version of Rust?

The version in use at PotatoServer.Live | PvE RPG Zombies & Bosses: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is PotatoServer.Live | PvE RPG Zombies & Bosses up, and how consistent is its uptime?

PotatoServer.Live | PvE RPG Zombies & Bosses is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 days 21 hours ago. 91% is its uptime for the last 7 full days, 153 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): Its format is roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which PotatoServer.Live | PvE RPG Zombies & Bosses publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature PotatoServer.Live | PvE RPG Zombies & Bosses?

These Rust Analytics lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connection

What steps do I take to join PotatoServer.Live | PvE RPG Zombies & Bosses?

The console route: start Rust, press F1, enter client.connect 144.202.49.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://PotatoServer.Live.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Its format is roleplay.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.