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RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 144.31.220.57:28015 Offline checked 8d ago

Chill Island

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,264
top 64%
Rank · 7d ago
#9,694
4570 places down
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average293/325−28−8.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average121/225−58−32.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average214/250+37+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average174/200−8−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average137/175−31−18.4%

Quick answers

from the figures on this page

Rules & Settings

How is Chill Island configured in terms of rules and settings?

No gather rate is given in the name of Chill Island. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Chill Island?

Chill Island uses a procedural map, which the game generates.

Activity

What is the rank of Chill Island?

For the last seven days, Chill Island holds rank #14,264 on player hours, in the top 64% of all ranked servers.

What is the population on Chill Island?

Right now, Chill Island is offline; the last sighting was 8 days 13 hours ago.

Wipe Schedule

How often does Chill Island wipe?

The record holds too few of Chill Island's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 65 days 20 hours ago the current world was created.

Server Details

Where can Chill Island be found?

For Chill Island, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 144.31.220.57:28015 is its address.

Chill Island runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Chill Island. Joining requires the same protocol on your game, which Steam updates.

How reliable is Chill Island and is it currently online?

No response from Chill Island. It was last seen 8 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Chill Island?

These tags are published by Chill Island and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Chill Island show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Chill Island: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Chill Island?

The console route: start Rust, press F1, enter client.connect 144.31.220.57:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.