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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 144.31.245.25:28015 Offline checked 27d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,512
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average270/250−6−2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average156/200+13+9.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average218/250+12+5.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average149/200−18−10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−14−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150−20−14.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Server Name?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Activity

What is the rank of My Server Name?

In the top – of all ranked servers, My Server Name is #14,512 on player hours over the last seven days.

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 27 days 20 hours ago.

Wipe Cycle

How often does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 30 days 12 hours ago the current world was created.

Server Overview

What is the server location for My Server Name?

For My Server Name, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 144.31.245.25:28015.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Server Name?

My Server Name is down. The last time we saw it was 27 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Server Name appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to My Server Name?

The console route: start Rust, press F1, enter client.connect 144.31.245.25:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.