Rust @ rust.localdomain
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,121 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 275/250 | ▼−46−14.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 158/200 | ▼−21−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 212/250 | ▲+35+19.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 157/200 | ▼−25−13.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−16−41.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 121/150 | ▼−47−27.9% |
Quick answers
from the figures on this pageRules & Settings
How is Rust @ rust.localdomain configured in terms of rules and settings?
No gather rate is given in the name of Rust @ rust.localdomain. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust @ rust.localdomain?
The game generates the procedural map on Rust @ rust.localdomain.
Player Count
What position does Rust @ rust.localdomain hold in the server rankings?
In the top – of all ranked servers, Rust @ rust.localdomain is #15,121 on player hours over the last seven days.
How full is Rust @ rust.localdomain?
Right now, Rust @ rust.localdomain is offline; the last sighting was 30 days 5 hours ago.
Wipe Frequency
How often does Rust @ rust.localdomain wipe?
There are too few wipes on record for Rust @ rust.localdomain to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 34 days 1 hours old.
Server Overview
What is the server location for Rust @ rust.localdomain?
No region is published by Rust @ rust.localdomain. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 144.6.128.104:28015.
What Rust version is Rust @ rust.localdomain running?
Rust network protocol 2633 and build 163794 on Linux is what Rust @ rust.localdomain runs. Joining requires the same protocol on your game, which Steam updates.
Is Rust @ rust.localdomain up, and how consistent is its uptime?
Rust @ rust.localdomain is down. The last time we saw it was 30 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Rust @ rust.localdomain?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Rust @ rust.localdomain publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust @ rust.localdomain?
On Rust Analytics, Rust @ rust.localdomain matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Rust @ rust.localdomain?
Type client.connect 144.6.128.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.