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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 144.6.128.104:28015 Offline checked 30d ago

Rust @ rust.localdomain

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,121
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average275/250−46−14.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average158/200−21−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average212/250+35+19.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average157/200−25−13.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average121/150−47−27.9%

Quick answers

from the figures on this page

Rules & Settings

How is Rust @ rust.localdomain configured in terms of rules and settings?

No gather rate is given in the name of Rust @ rust.localdomain. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust @ rust.localdomain?

The game generates the procedural map on Rust @ rust.localdomain.

Player Count

What position does Rust @ rust.localdomain hold in the server rankings?

In the top – of all ranked servers, Rust @ rust.localdomain is #15,121 on player hours over the last seven days.

How full is Rust @ rust.localdomain?

Right now, Rust @ rust.localdomain is offline; the last sighting was 30 days 5 hours ago.

Wipe Frequency

How often does Rust @ rust.localdomain wipe?

There are too few wipes on record for Rust @ rust.localdomain to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 34 days 1 hours old.

Server Overview

What is the server location for Rust @ rust.localdomain?

No region is published by Rust @ rust.localdomain. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 144.6.128.104:28015.

What Rust version is Rust @ rust.localdomain running?

Rust network protocol 2633 and build 163794 on Linux is what Rust @ rust.localdomain runs. Joining requires the same protocol on your game, which Steam updates.

Is Rust @ rust.localdomain up, and how consistent is its uptime?

Rust @ rust.localdomain is down. The last time we saw it was 30 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Rust @ rust.localdomain?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Rust @ rust.localdomain publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust @ rust.localdomain?

On Rust Analytics, Rust @ rust.localdomain matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Rust @ rust.localdomain?

Type client.connect 144.6.128.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.