Skip to the page
RUST ANALYTICS
LIVE85,506PLY11,704SRV
QUOTE 144.6.221.74:28015 Offline checked 5h ago

AusAntiHeroes

Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,971
top 45%
Rank · 7d ago
#16,709
6738 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3500
Procedural Map · seed 1337
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123419:0003:0011:0020:0004:0012:00

Hourly average and peak, UTC.

Server performance

05010015020019:0003:0011:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average523/575+72+16.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average453/500+3+0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average242/250−36−13.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average443/475+27+6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average39/250−35−47.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average392/450+61+18.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on AusAntiHeroes?

The name of AusAntiHeroes carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on AusAntiHeroes?

AusAntiHeroes uses a procedural map of size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does AusAntiHeroes hold in the server rankings?

For the last seven days, AusAntiHeroes holds rank #9,971 on player hours, in the top 45% of all ranked servers.

What is the population on AusAntiHeroes?

Right now, AusAntiHeroes is offline; the last sighting was 5 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

How often does AusAntiHeroes wipe?

No rhythm can be told for AusAntiHeroes yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 8 hours.

Server Info

Where can AusAntiHeroes be found?

For AusAntiHeroes, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 144.6.221.74:28015.

Is AusAntiHeroes performing well?

The last 48 hours average 84 server fps, the low being 57. 65,939 entities is the maximum carried: buildings, deployables and everything else. Up to 2,820 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is AusAntiHeroes running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on AusAntiHeroes. The protocol has to match for you to join, and Steam applies that update.

How reliable is AusAntiHeroes and is it currently online?

Offline at this moment: AusAntiHeroes. Last seen 5 hours ago. 7 days 3 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.

Tags & Filters

How should you interpret the tags on AusAntiHeroes?

Published by AusAntiHeroes for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature AusAntiHeroes?

On Rust Analytics, AusAntiHeroes matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to AusAntiHeroes?

The console route: start Rust, press F1, enter client.connect 144.6.221.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.