ViPeR's Test Server 2026
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #10,046 top 45%
- Rank · 7d ago
- #16,787 ▲6741 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:01 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 560/600 | ▲+8+1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 376/400 | ▼−48−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 159/200 | ▼−17−9.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 335/375 | ▼−80−19.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−32−40.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/400 | ▲+11+3.7% |
Quick answers
from the figures on this pageRules & Settings
How is ViPeR's Test Server 2026 configured in terms of rules and settings?
No gather rate is given in the name of ViPeR's Test Server 2026. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ViPeR's Test Server 2026?
ViPeR's Test Server 2026 uses a procedural map, which the game generates.
Population
Where does ViPeR's Test Server 2026 sit in the rankings?
In the top 45% of all ranked servers, ViPeR's Test Server 2026 is #10,046 on player hours over the last seven days.
What is the population on ViPeR's Test Server 2026?
At present, ViPeR's Test Server 2026 is offline; the last sighting was 22 hours ago. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
On what cycle does ViPeR's Test Server 2026 wipe?
No rhythm can be told for ViPeR's Test Server 2026 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 26 hours old.
Server Overview
What is the location of ViPeR's Test Server 2026?
For ViPeR's Test Server 2026, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.6.244.9:28015 is its address.
ViPeR's Test Server 2026 runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what ViPeR's Test Server 2026 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ViPeR's Test Server 2026?
ViPeR's Test Server 2026 is down. The last time we saw it was 22 hours ago. 3% is its uptime for the last 7 full days, 5 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ViPeR's Test Server 2026?
Published by ViPeR's Test Server 2026 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does ViPeR's Test Server 2026 show up in Rust Analytics lists and filters?
These Rust Analytics lists include ViPeR's Test Server 2026: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join ViPeR's Test Server 2026?
The console route: start Rust, press F1, enter client.connect 144.6.244.9:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.