EpicLiO.com
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 250d ago monthly schedule
- Next wipe
- 22d 9h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 160934937
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [光年]【萌新友好】软核|无氪公益服|养老EA · groups of 8+ · monthly · 5 on average | 6/200 | ▲+3+80.0% | |
| 2 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 322/350 | ▼−39−10.8% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 199/200 | ▼−14−6.4% | |
| 4 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 180/200 | ▲+16+9.9% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 198/200 | ▼−18−8.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 184/225 | ▲+2+1.1% |
Quick answers
from the figures on this pageServer Rules
How is EpicLiO.com configured in terms of rules and settings?
No gather rate appears in the name of EpicLiO.com. The default group size of 8 players applies here. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on EpicLiO.com?
The map on EpicLiO.com is procedural, size 4,500, with seed 160934937, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does EpicLiO.com hold in the server rankings?
For the last seven days, EpicLiO.com holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on EpicLiO.com?
0 of 50 slots on EpicLiO.com are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
How often does EpicLiO.com wipe?
From the force wipe, the next wipe at EpicLiO.com is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 250 days 6 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the server location for EpicLiO.com?
No region from EpicLiO.com, and its region code is ger. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 144.76.91.203:28215.
How is the performance on EpicLiO.com?
The last 48 hours average 105 server fps, the low being 43. The entity count reached 320,974, covering buildings, deployables and all else in the world. The memory ceiling reached 4,396 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is EpicLiO.com running?
The build is Rust network protocol 2621 and build 142716 on Windows, running on EpicLiO.com. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of EpicLiO.com?
Online at this moment: EpicLiO.com. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on EpicLiO.com?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2621 (Protocol): Your game must run protocol 2621 to connect; cs142716 (Build): Build 142716; ptrak (Networking): The standard network layer, RakNet; $rger (Region code): ger is the region code; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^s (Softcore): Softcore, per Facepunch: you keep some inventory on death, which EpicLiO.com publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature EpicLiO.com?
The following Rust Analytics lists feature EpicLiO.com: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
How can I connect to EpicLiO.com?
The console route: start Rust, press F1, enter client.connect 144.76.91.203:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$rger,v2621,^m,^s,gmrust,cs142716,ts8
Game
gmrust
mp50
ts8
v2621
cs142716
ptrak
$rger
Wipe schedule
^m
Difficulty
^s
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.