LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,456 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:22 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 577/600 | ▲+25+4.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 451/400 | ▲+27+6.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 144/200 | ▼−32−18.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 346/375 | ▼−69−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 305/400 | ▼−4−1.2% |
Quick answers
from the figures on this pageMap and Rules
How is LinuxGSM configured in terms of rules and settings?
No gather rate is given in the name of LinuxGSM. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.
What is the current map on LinuxGSM?
The game generates the procedural map on LinuxGSM.
Population
What is the rank of LinuxGSM?
For the last seven days, LinuxGSM holds rank #15,456 on player hours, in the top – of all ranked servers.
How full is LinuxGSM?
Right now, LinuxGSM is offline; the last sighting was 25 days 12 hours ago.
Wipe Cycle
What can you expect on wipe day for LinuxGSM?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does LinuxGSM wipe?
No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 17 hours.
Server Overview
What is the server location for LinuxGSM?
For LinuxGSM, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 145.224.74.117:28015 is its address.
What Rust version is LinuxGSM running?
The build is Rust network protocol 2633 and build 164530 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of LinuxGSM?
Offline at this moment: LinuxGSM. Last seen 25 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
What is the meaning of the tags on LinuxGSM?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LinuxGSM show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to LinuxGSM?
Type client.connect 145.224.74.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.