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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 145.224.83.122:28055 Offline checked 12d ago

Staging Server 2

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,330
top 69%
Rank · 7d ago
#16,111
219 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average460/425−30−6.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average268/250−40−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average157/200+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average206/250−91−30.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average232/250−12−4.9%

Quick answers

from the figures on this page

Rules & Settings

How is Staging Server 2 configured in terms of rules and settings?

The name of Staging Server 2 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Staging Server 2?

A procedural map runs on Staging Server 2, created by the game.

Population

What position does Staging Server 2 hold in the server rankings?

In the top 69% of all ranked servers, Staging Server 2 is #16,330 on player hours over the last seven days.

What is the population on Staging Server 2?

At present, Staging Server 2 is offline; the last sighting was 12 days 19 hours ago.

Wipe Cycle

How often does Staging Server 2 wipe?

The record holds too few of Staging Server 2's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 19 hours old.

Server Overview

Where can Staging Server 2 be found?

For Staging Server 2, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 145.224.83.122:28055.

What Rust version is Staging Server 2 running?

Rust network protocol 2634 and build 166493 on Windows is what Staging Server 2 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Staging Server 2 and is it currently online?

No response from Staging Server 2. It was last seen 12 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Server Tags

How should you interpret the tags on Staging Server 2?

Published by Staging Server 2 for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166493 (Build): It runs build 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Staging Server 2?

These Rust Analytics lists include Staging Server 2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Staging Server 2?

Type client.connect 145.224.83.122:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166493,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166493
Build It runs build 166493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.