LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,419 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 21:51 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 347/400 | ▲+69+24.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 348/400 | ▲+112+47.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 300/325 | ▼−86−22.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 343/375 | ▲+140+68.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 65/250 | ▲+4+6.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 279/400 | ▲+60+27.4% |
Quick answers
from the figures on this pageRules & Settings
How is LinuxGSM configured in terms of rules and settings?
The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
Which map is played on LinuxGSM?
The game generates the procedural map on LinuxGSM.
Activity
What is the rank of LinuxGSM?
In the top – of all ranked servers, LinuxGSM is #15,419 on player hours over the last seven days.
How many players does LinuxGSM have?
Right now, LinuxGSM is offline; the last sighting was 25 days 19 hours ago.
Wipe Schedule
What can you expect on wipe day for LinuxGSM?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
When does LinuxGSM schedule its wipes?
No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 25 days 23 hours old.
Server Info
Where can LinuxGSM be found?
No region is published by LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. 145.224.83.94:28015 is its address.
LinuxGSM runs which version of Rust?
Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM runs. Joining requires the same protocol on your game, which Steam updates.
Is LinuxGSM up, and how consistent is its uptime?
Offline at this moment: LinuxGSM. Last seen 25 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on LinuxGSM?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LinuxGSM show up in Rust Analytics lists and filters?
These Rust Analytics lists include LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join LinuxGSM?
The console route: start Rust, press F1, enter client.connect 145.224.83.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.