nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,328 top 33%
- Rank · 7d ago
- #6,677 ▼651 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 4.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:07 UTC12d ago | 1 | – | running | 0 |
| Sun 27 Sep, 13:21 UTC17d ago | 2 | held half | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 474/550 | ▲+87+22.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 440/475 | ▲+51+13.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 272/275 | ▼−22−7.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 283/450 | ▼−85−23.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 347/450 | ▲+50+16.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on nameserver?
nameserver uses a procedural map, which the game generates.
Population
What position does nameserver hold in the server rankings?
For the last seven days, nameserver holds rank #7,328 on player hours, in the top 33% of all ranked servers.
What is the population on nameserver?
Right now, nameserver is offline; the last sighting was 3 days 21 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How does nameserver handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
When does nameserver schedule its wipes?
There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.
Server Info
What is the location of nameserver?
There is no region published for nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 145.255.2.195:28015 is its address.
nameserver runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on nameserver. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of nameserver?
Offline at this moment: nameserver. Last seen 3 days 21 hours ago. The last 7 full days give 15% uptime, 25 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on nameserver?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which nameserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature nameserver?
On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to nameserver?
Type client.connect 145.255.2.195:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.