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RUST ANALYTICS
LIVE76,210PLY11,662SRV
QUOTE 146.12.133.133:28015 Offline checked 13d ago

Teamst1rs Paradise

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,728
top 70%
Rank · 7d ago
#15,586
1142 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average571/600+19+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average431/400+7+1.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average121/200−55−31.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average329/375−86−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Server Rules

How is Teamst1rs Paradise configured in terms of rules and settings?

No gather rate is given in the name of Teamst1rs Paradise. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Teamst1rs Paradise?

A procedural map runs on Teamst1rs Paradise, created by the game.

Player Count

What position does Teamst1rs Paradise hold in the server rankings?

For the last seven days, Teamst1rs Paradise holds rank #16,728 on player hours, in the top 70% of all ranked servers.

What is the population on Teamst1rs Paradise?

Right now, Teamst1rs Paradise is offline; the last sighting was 13 days 18 hours ago.

Wipe Frequency

When does Teamst1rs Paradise schedule its wipes?

No rhythm can be told for Teamst1rs Paradise yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 10 hours ago the current world was created.

Server Details

What is the server location for Teamst1rs Paradise?

For Teamst1rs Paradise, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 146.12.133.133:28015.

Teamst1rs Paradise is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Teamst1rs Paradise. The protocol has to match for you to join, and Steam applies that update.

Is Teamst1rs Paradise up, and how consistent is its uptime?

Offline at this moment: Teamst1rs Paradise. Last seen 13 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Tags & Filters

How should you interpret the tags on Teamst1rs Paradise?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Teamst1rs Paradise publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Teamst1rs Paradise show up in Rust Analytics lists and filters?

These Rust Analytics lists include Teamst1rs Paradise: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Teamst1rs Paradise?

The console route: start Rust, press F1, enter client.connect 146.12.133.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.