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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 146.59.53.54:28019 Offline checked 18d ago

A Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,269
top 71%
Rank · 7d ago
#15,784
485 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average425/450+0+0.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average454/475+87+23.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average290/300−82−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average415/425+49+13.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average320/425−3−0.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Rust Server?

The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Rust Server?

The game generates the procedural map on A Rust Server.

Population

What position does A Rust Server hold in the server rankings?

For the last seven days, A Rust Server holds rank #16,269 on player hours, in the top 71% of all ranked servers.

How full is A Rust Server?

Right now, A Rust Server is offline; the last sighting was 18 days 9 hours ago.

Wipe Cycle

When does A Rust Server schedule its wipes?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 9 hours old.

Server Details

What is the server location for A Rust Server?

For A Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 146.59.53.54:28019 is its address.

A Rust Server is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is A Rust Server up, and how consistent is its uptime?

A Rust Server is down. The last time we saw it was 18 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 25 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join A Rust Server?

Type client.connect 146.59.53.54:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.