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RUST ANALYTICS
LIVE36,707PLY11,454SRV
QUOTE 146.59.55.102:32700 Online checked 11m ago

4Netplayers Rikerowe Granie

quad moddedoxidesoftcore
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,145
top 36%
Rank · 7d ago
#16,709
8564 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers, and #450 of the quad servers (top 55%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:09 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average0/233−4−100.0%
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average0/100+0
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average3/200+3
4wuduan serverquad · 1 on average0/20+0
5[EA] Softcore 1quad · monthly · 121 on average84/350−50−37.2%
6[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average35/400−9−20.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 4Netplayers Rikerowe Granie?

No gather rate is given in the name of 4Netplayers Rikerowe Granie. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on 4Netplayers Rikerowe Granie?

4Netplayers Rikerowe Granie uses a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does 4Netplayers Rikerowe Granie hold in the server rankings?

In the top 36% of all ranked servers, 4Netplayers Rikerowe Granie is #8,145 on player hours over the last seven days. Among servers in quad, it stands at #450.

How full is 4Netplayers Rikerowe Granie?

On 4Netplayers Rikerowe Granie, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.

Wipe Cycle

What happens on wipe day at 4Netplayers Rikerowe Granie?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does 4Netplayers Rikerowe Granie schedule its wipes?

No rhythm can be told for 4Netplayers Rikerowe Granie yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 1 hours.

Server Details

What is the server location for 4Netplayers Rikerowe Granie?

No region is published by 4Netplayers Rikerowe Granie. Rust Analytics reports the location a server claims, not the machine's actual location. 146.59.55.102:32700 is its address.

How is the performance on 4Netplayers Rikerowe Granie?

Server fps over the last 48 hours: 30 on average, 25 at the lowest. 92,144 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,624 MB. Low fps and growing entities are the source of felt lag.

What Rust version is 4Netplayers Rikerowe Granie running?

The version in use at 4Netplayers Rikerowe Granie: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is 4Netplayers Rikerowe Granie and is it currently online?

The server is live: 4Netplayers Rikerowe Granie is online. 24 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 4Netplayers Rikerowe Granie?

These tags are published by 4Netplayers Rikerowe Granie and read by the game's server browser: gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): Slot count: 10; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 4Netplayers Rikerowe Granie?

These Rust Analytics lists include 4Netplayers Rikerowe Granie: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join 4Netplayers Rikerowe Granie?

The console route: start Rust, press F1, enter client.connect 146.59.55.102:32700. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp10
Max players Slot count: 10.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.