Rust NPC Server
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,477 top 67%
- Rank · 7d ago
- #15,603 ▲126 places up
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 570/600 | ▲+18+3.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 392/400 | ▼−32−7.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 166/200 | ▼−10−5.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 319/375 | ▼−96−23.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−33−41.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 309/400 | ▪+0+0.1% |
Quick answers
from the figures on this pageServer Rules
How is Rust NPC Server configured in terms of rules and settings?
The name of Rust NPC Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on Rust NPC Server?
The game generates the procedural map on Rust NPC Server.
Player Count
What is the rank of Rust NPC Server?
In the top 67% of all ranked servers, Rust NPC Server is #15,477 on player hours over the last seven days.
What is the population on Rust NPC Server?
At present, Rust NPC Server is offline; the last sighting was 22 days 16 hours ago.
Wipe Schedule
When does Rust NPC Server schedule its wipes?
There are too few wipes on record for Rust NPC Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 16 hours.
Server Info
What is the server location for Rust NPC Server?
There is no region published for Rust NPC Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.70.117.217:28015.
What Rust version is Rust NPC Server running?
The version in use at Rust NPC Server: Rust network protocol 2633 and build 163207, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust NPC Server?
No response from Rust NPC Server. It was last seen 22 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.
Tags and Rankings
How should you interpret the tags on Rust NPC Server?
Published by Rust NPC Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust NPC Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust NPC Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Rust NPC Server?
The console route: start Rust, press F1, enter client.connect 146.70.117.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp8
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.