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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 146.70.129.125:28015 Offline checked 3d ago

diddy

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,493
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600+19+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average436/450−41−8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average225/225−48−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average440/450+0−0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average374/450+34+9.8%

Quick answers

from the figures on this page

Server Rules

How is diddy configured in terms of rules and settings?

The name of diddy carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

What is the current map on diddy?

A procedural map runs on diddy, created by the game.

Activity

Where does diddy sit in the rankings?

In the top 56% of all ranked servers, diddy is #12,493 on player hours over the last seven days.

How many players does diddy have?

At present, diddy is offline; the last sighting was 3 days ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

On what cycle does diddy wipe?

No rhythm can be told for diddy yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days 4 hours old.

Server Overview

What is the server location for diddy?

There is no region published for diddy. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.70.129.125:28015.

diddy runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on diddy. The protocol has to match for you to join, and Steam applies that update.

How reliable is diddy and is it currently online?

diddy is down. The last time we saw it was 3 days ago. 2 full days have passed with 0% uptime, 0 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Server Tags

How should you interpret the tags on diddy?

Published by diddy for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature diddy?

On Rust Analytics, diddy matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join diddy?

Type client.connect 146.70.129.125:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.