My Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,880 top 71%
- Rank · 7d ago
- #15,472 ▼1408 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 305/325 | ▼−16−5.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/225 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 201/250 | ▲+24+13.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▼−13−34.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 159/175 | ▼−9−5.3% |
Quick answers
from the figures on this pageMap and Rules
How is My Local Server configured in terms of rules and settings?
No gather rate is given in the name of My Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on My Local Server?
The game generates the procedural map on My Local Server.
Activity
What position does My Local Server hold in the server rankings?
In the top 71% of all ranked servers, My Local Server is #16,880 on player hours over the last seven days.
What is the population on My Local Server?
Right now, My Local Server is offline; the last sighting was 14 days 17 hours ago.
Wipe Cycle
On what cycle does My Local Server wipe?
No rhythm can be told for My Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 17 hours old.
Server Info
Where can My Local Server be found?
For My Local Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 146.70.172.49:28015 is its address.
What Rust version is My Local Server running?
The version in use at My Local Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Local Server and is it currently online?
My Local Server is down. The last time we saw it was 14 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.
Tags and Rankings
What is the meaning of the tags on My Local Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does My Local Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join My Local Server?
The console route: start Rust, press F1, enter client.connect 146.70.172.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.