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RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 146.70.173.37:28015 Offline checked 14d ago

My Local Server

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,859
top 71%
Rank · 7d ago
#15,472
1387 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+0−0.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average376/400−14−3.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200+26+19.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average335/375−61−15.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/400+42+15.1%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Server configured in terms of rules and settings?

No gather rate is given in the name of My Local Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Local Server?

The game generates the procedural map on My Local Server.

Activity

What position does My Local Server hold in the server rankings?

In the top 71% of all ranked servers, My Local Server is #16,859 on player hours over the last seven days.

How many players does My Local Server have?

At present, My Local Server is offline; the last sighting was 14 days 19 hours ago.

Wipe Cycle

On what cycle does My Local Server wipe?

There are too few wipes on record for My Local Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 38 days 22 hours.

Server Details

What is the location of My Local Server?

No region is published by My Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.70.173.37:28015.

What Rust version is My Local Server running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on My Local Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Local Server and is it currently online?

Offline at this moment: My Local Server. Last seen 14 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which My Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to My Local Server?

The console route: start Rust, press F1, enter client.connect 146.70.173.37:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.