Spike Rust Renamed
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,895 top 70%
- Rank · 7d ago
- #16,539 ▲644 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 552/575 | ▼−8−1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 375/375 | ▼−15−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 330/325 | ▼−66−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−13−21.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/375 | ▲+42+15.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Spike Rust Renamed?
The name of Spike Rust Renamed carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on Spike Rust Renamed?
The game generates the procedural map on Spike Rust Renamed.
Activity
What is the rank of Spike Rust Renamed?
In the top 70% of all ranked servers, Spike Rust Renamed is #15,895 on player hours over the last seven days.
How many players does Spike Rust Renamed have?
At present, Spike Rust Renamed is offline; the last sighting was 12 days 1 hours ago.
Wipe Schedule
How often does Spike Rust Renamed wipe?
The record holds too few of Spike Rust Renamed's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 1 hours.
Server Details
What is the location of Spike Rust Renamed?
No region is published by Spike Rust Renamed. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 147.189.171.112:28015.
Spike Rust Renamed is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Linux, running on Spike Rust Renamed. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Spike Rust Renamed?
Spike Rust Renamed is down. The last time we saw it was 12 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Spike Rust Renamed?
These tags are published by Spike Rust Renamed and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Spike Rust Renamed appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Spike Rust Renamed: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Spike Rust Renamed?
The console route: start Rust, press F1, enter client.connect 147.189.171.112:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^v,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.