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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 147.93.161.238:28115 Offline checked 1d ago

[GER] Titan-Nation PvE with PvP Zones

monthly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 3
Rank
#7,485
top 34%
Rank · 7d ago
#4,951
2534 places down
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
5000
Procedural Map · seed 2147483647
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123417:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

02040608017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:10 UTC2d ago – – – 0
Sun 11 Oct, 18:54 UTC2d ago – – – 0
Sun 11 Oct, 18:44 UTC2d ago – – – 1
Sun 11 Oct, 18:17 UTC2d ago – – – 1
Sun 11 Oct, 09:32 UTC3d ago – – – 0
Sun 11 Oct, 09:08 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 30 on average20/150−15−42.4%
2-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 15 on average20/150−13−38.9%
3[RU] GORGONA X2 | TRIO | NON-STEAM | LOOT X2 | FPS++EU · groups of 8+ · 2x · monthly · 101 on average90/200−39−30.3%
4Pickle Rust EU MonthlyEU · no group limit · 50 on average52/100+2+4.3%
5EU Hub 01EU · groups of 1000+ · 16 on average6/3300−9−60.0%
6[RU] KEDRO - X2 | SOLO | TelegramEU · no group limit · 2x · monthly · 1 on average3/75+0−5.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [GER] Titan-Nation PvE with PvP Zones?

No gather rate appears in the name of [GER] Titan-Nation PvE with PvP Zones. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [GER] Titan-Nation PvE with PvP Zones?

[GER] Titan-Nation PvE with PvP Zones uses a procedural map of size 5,000 with seed 2147483647, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does [GER] Titan-Nation PvE with PvP Zones sit in the rankings?

For the last seven days, [GER] Titan-Nation PvE with PvP Zones holds rank #7,485 on player hours, in the top 34% of all ranked servers.

What is the population on [GER] Titan-Nation PvE with PvP Zones?

Right now, [GER] Titan-Nation PvE with PvP Zones is offline; the last sighting was 43 hours ago. The mean over the last seven days is 0 players, reaching 3 at its highest.

Wipe Cycle

On what cycle does [GER] Titan-Nation PvE with PvP Zones wipe?

Every few hours [GER] Titan-Nation PvE with PvP Zones makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

Where can [GER] Titan-Nation PvE with PvP Zones be found?

No region tag is published by [GER] Titan-Nation PvE with PvP Zones, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 147.93.161.238:28115.

Is [GER] Titan-Nation PvE with PvP Zones performing well?

The last 48 hours average 58 server fps, the low being 56. The entity count reached 145,936, covering buildings, deployables and all else in the world. The memory ceiling reached 2,901 MB. Low fps and growing entities are the source of felt lag.

[GER] Titan-Nation PvE with PvP Zones runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on [GER] Titan-Nation PvE with PvP Zones. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [GER] Titan-Nation PvE with PvP Zones and is it currently online?

No response from [GER] Titan-Nation PvE with PvP Zones. It was last seen 43 hours ago. Its own uptime figure dates the last restart to roughly 7 hours ago. The last 7 full days give 79% uptime, 133 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [GER] Titan-Nation PvE with PvP Zones?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which [GER] Titan-Nation PvE with PvP Zones publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [GER] Titan-Nation PvE with PvP Zones?

The following Rust Analytics lists feature [GER] Titan-Nation PvE with PvP Zones: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Joining the Server

How can I connect to [GER] Titan-Nation PvE with PvP Zones?

Type client.connect 147.93.161.238:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.