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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 148.113.3.220:24998 Offline checked 1d ago

A Shockbyte Rust Server

Players · last
3/ 40
n/a24h
8% full
7-day avg 3 peak 14
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 40
8% full
Change · 24h
n/a
no reading a day ago
7-day average
3
peak 14
Rank
#2,213
top 10%
Rank · 7d ago
#4,961
2748 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
375
player hours, last seven days
Map
5000
Procedural Map · seed 40000
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
0123421:0000:0003:0006:0009:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040021:0000:0003:0006:0009:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.5 days
between real wipes
wipe-day peak
11
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctTue 6 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:24 UTC3d ago 8 – running 0
Tue 6 Oct, 21:08 UTC7d ago 14 held half 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average417/500+92+28.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average342/400+27+8.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average307/325−9−2.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average325/350+39+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average47/250−5−10.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average317/450+66+26.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 5,000 with seed 40000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of A Shockbyte Rust Server?

In the top 10% of all ranked servers, A Shockbyte Rust Server is #2,213 on player hours over the last seven days.

How full is A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline; the last sighting was 32 hours ago. The seven-day average is 3 players, with a peak of 14. At 12:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Cycle

What happens on wipe day at A Shockbyte Rust Server?

An average of 11 players marked the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does A Shockbyte Rust Server schedule its wipes?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 10 hours.

Server Overview

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 148.113.3.220:24998 is its address.

Is A Shockbyte Rust Server performing well?

The last 48 hours average 204 server fps, the low being 5. 146,839 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,025 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

No response from A Shockbyte Rust Server. It was last seen 32 hours ago. Its own uptime figure dates the last restart to roughly 1 hours ago. 93% is its uptime for the last 7 full days, 157 of 168 hours. First sighting by Rust Analytics: 6 October 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 148.113.3.220:24998 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.