Skip to the page
RUST ANALYTICS
LIVE85,414PLY11,705SRV
QUOTE 148.113.8.230:28015 Online checked 14m ago

[IND] Badnaam | Weekly

weekly wipes vanillaoxide
Players · last
0/ 55
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 55
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,815
top 26%
Rank · 7d ago
#4,050
1765 places down
Last wipe
12d ago
weekly schedule
Next wipe
1d 18h
Fri 16 Oct, 12:31 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
32
player hours, last seven days
Map
3800
Procedural Map · seed 485541106
First seen
13 Sep 2026
rust.jodsmp.in

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 12:31 UTCin 1d 18h

Its weekly schedule tag · low confidence

usual gap
2.6 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
12
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 1d 18hFri 16 Oct, 12:31 UTC
  2. 8d 18hFri 23 Oct, 12:31 UTC
  3. 15d 18hFri 30 Oct, 12:31 UTC
  4. 22d 0hThu 5 Nov, 19:00 UTCFW
  5. 22d 18hFri 6 Nov, 12:31 UTC
  6. 29d 18hFri 13 Nov, 12:31 UTC
  7. 36d 18hFri 20 Nov, 12:31 UTC
  8. 43d 18hFri 27 Nov, 12:31 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC12d ago 6 – running 0
Fri 25 Sep, 12:27 UTC19d ago 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC25d ago 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC26d ago 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC27d ago 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC30d ago 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average41/250−33−44.8%
2Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average62/100+0−0.7%
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 230 on average63/100−11−15.1%
4Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average41/250+1+2.9%
5Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average31/250−9−22.7%
6Rusty Moose |EU Main|EU · groups of 12+ · weekly · 204 on average32/250−8−20.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [IND] Badnaam | Weekly?

No gather rate is given in the name of [IND] Badnaam | Weekly. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Oxide plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [IND] Badnaam | Weekly?

[IND] Badnaam | Weekly uses a procedural map of size 3,800 with seed 485541106, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [IND] Badnaam | Weekly sit in the rankings?

In the top 26% of all ranked servers, [IND] Badnaam | Weekly is #5,815 on player hours over the last seven days.

How many players does [IND] Badnaam | Weekly have?

0 of 55 slots on [IND] Badnaam | Weekly are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 2 players.

Wipe Schedule

How does [IND] Badnaam | Weekly handle wipe day?

An average of 12 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does [IND] Badnaam | Weekly wipe?

The schedule at [IND] Badnaam | Weekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 12:31 UTC. 12 days 5 hours ago the current world was created. Its tags state a wipe every week.

Server Info

What is the server location for [IND] Badnaam | Weekly?

No region is published by [IND] Badnaam | Weekly. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 148.113.8.230:28015.

Is [IND] Badnaam | Weekly performing well?

The last 48 hours average 130 server fps, the low being 35. At its peak it held 83,024 entities: buildings, deployables and the rest of the world. Up to 2,726 MB of memory was used. Low fps and growing entities are the source of felt lag.

[IND] Badnaam | Weekly runs which version of Rust?

The version in use at [IND] Badnaam | Weekly: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [IND] Badnaam | Weekly up, and how consistent is its uptime?

The server is live: [IND] Badnaam | Weekly is online. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 93% uptime, 157 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [IND] Badnaam | Weekly?

Published by [IND] Badnaam | Weekly for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp55 (Max players): It holds 55 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod). Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [IND] Badnaam | Weekly?

The jodsmp.in hostname published by [IND] Badnaam | Weekly appears on no other server we track.

[IND] Badnaam | Weekly appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [IND] Badnaam | Weekly: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [IND] Badnaam | Weekly?

Type client.connect 148.113.8.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/nqEzxqjkYp.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp55
Max players It holds 55 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.