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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 148.251.187.34:28100 Offline EU checked 15h ago

RustDroid TESTSERVER - DO NOT JOIN

monthly wipes moddedoxide
Players · last
0/ 1
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,576
top 61% · #2361 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 326344645
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123420:0012:0015:0018:0021:0000:00Wiped Mon 12 Oct, 20:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0012:0015:0018:0021:0000:00Wiped Mon 12 Oct, 20:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep11 Oct14 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

usual gap
13.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:00 UTC1d ago – – running 1
Fri 9 Oct, 22:07 UTC4d ago 1 – 2.9 days 0
Tue 15 Sep, 13:32 UTC29d ago 1 halved by day 1 24.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−25−67.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average74/700−41−35.5%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average15/650−20−57.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 57 on average309/700−145−31.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 56 on average388/1000+372+2275.5%

Quick answers

from the figures on this page

Map and Rules

How is RustDroid TESTSERVER - DO NOT JOIN configured in terms of rules and settings?

The name of RustDroid TESTSERVER - DO NOT JOIN carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on RustDroid TESTSERVER - DO NOT JOIN?

A custom map of size 4,500 runs on RustDroid TESTSERVER - DO NOT JOIN; the file is published for download on this page.

Activity

What is the rank of RustDroid TESTSERVER - DO NOT JOIN?

In the top 61% of all ranked servers, RustDroid TESTSERVER - DO NOT JOIN is #13,576 on player hours over the last seven days and #2,361 in Europe.

How many players does RustDroid TESTSERVER - DO NOT JOIN have?

Right now, RustDroid TESTSERVER - DO NOT JOIN is offline; the last sighting was 15 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What happens on wipe day at RustDroid TESTSERVER - DO NOT JOIN?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does RustDroid TESTSERVER - DO NOT JOIN wipe?

Once a month, at the force wipe, RustDroid TESTSERVER - DO NOT JOIN wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 44 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of RustDroid TESTSERVER - DO NOT JOIN?

With the EU tag, RustDroid TESTSERVER - DO NOT JOIN lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 148.251.187.34:28100 is its address.

How is the performance on RustDroid TESTSERVER - DO NOT JOIN?

The last 48 hours average 95 server fps, the low being 75. At its peak it held 119,892 entities: buildings, deployables and the rest of the world. Up to 4,496 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RustDroid TESTSERVER - DO NOT JOIN runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what RustDroid TESTSERVER - DO NOT JOIN runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustDroid TESTSERVER - DO NOT JOIN and is it currently online?

No response from RustDroid TESTSERVER - DO NOT JOIN. It was last seen 15 hours ago. 2 hours ago is when it last restarted, judging by the uptime it reports. 10% is its uptime for the last 7 full days, 17 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustDroid TESTSERVER - DO NOT JOIN?

Published by RustDroid TESTSERVER - DO NOT JOIN for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustDroid TESTSERVER - DO NOT JOIN show up in Rust Analytics lists and filters?

On Rust Analytics, RustDroid TESTSERVER - DO NOT JOIN matches these lists: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join RustDroid TESTSERVER - DO NOT JOIN?

Type client.connect 148.251.187.34:28100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rasthaus.iogames.de/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.