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RUST ANALYTICS
LIVE73,165PLY11,642SRV
QUOTE 148.251.79.17:28080 Online checked 11m ago

DRK Tester

quad moddedoxidesoftcore
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,821
top 40%
Rank · 7d ago
#8,278
543 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
5000
Procedural Map · seed 532532423
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 40% of all ranked servers, and #476 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:45 UTC11d ago 1 – running 0
Fri 2 Oct, 13:20 UTC12d ago 1 – 0.9 days 0
Tue 29 Sep, 10:27 UTC15d ago 2 held half 3.1 days 0
Sun 27 Sep, 05:23 UTC17d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average1/233−2−64.7%
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average4/200+3+300.0%
3Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average4/100+0+0.0%
4[EA] Softcore 1quad · monthly · 116 on average179/350+8+4.8%
5[EU] Facepunch Softcore 1EU · quad · monthly · 100 on average83/400−37−31.0%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average46/150+4+10.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DRK Tester?

No gather rate is given in the name of DRK Tester. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DRK Tester?

The map on DRK Tester is procedural, size 5,000, with seed 532532423, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does DRK Tester hold in the server rankings?

For the last seven days, DRK Tester holds rank #8,821 on player hours, in the top 40% of all ranked servers. Among servers in quad, it stands at #476.

How many players does DRK Tester have?

0 of 50 slots on DRK Tester are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

What happens on wipe day at DRK Tester?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does DRK Tester wipe?

There is no next wipe to predict for DRK Tester, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 3 hours old.

Server Info

What is the server location for DRK Tester?

No region is published by DRK Tester. Rust Analytics reports the location a server claims, not the machine's actual location. 148.251.79.17:28080 is its address.

What is the performance like on DRK Tester?

The last 48 hours average 96 server fps, the low being 66. 140,173 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,320 MB. Low fps and growing entities are the source of felt lag.

DRK Tester is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on DRK Tester. Joining requires the same protocol on your game, which Steam updates.

How reliable is DRK Tester and is it currently online?

Online at this moment: DRK Tester. Its own uptime figure dates the last restart to roughly 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

How should you interpret the tags on DRK Tester?

These tags are published by DRK Tester and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

DRK Tester appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, DRK Tester matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join DRK Tester?

Type client.connect 148.251.79.17:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count: 50.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.