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RUST ANALYTICS
LIVE84,998PLY11,653SRV
QUOTE 148.72.141.118:28090 Online checked 11m ago

[TEST] Sanguine Halloween Showcase (closed)

monthly wipes vanillamoddedcarbon
Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,398
top 66%
Rank · 7d ago
–
not ranked a week ago
Last wipe
22h ago
monthly schedule
Next wipe
12d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
22 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75121:0004:0011:0019:0002:0009:00Wiped Thu 22 Oct, 21:00 UTCWIPEWiped Fri 23 Oct, 12:31 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
01020304021:0004:0011:0019:0002:0009:00Wiped Thu 22 Oct, 21:00 UTCWIPEWiped Fri 23 Oct, 12:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 12d 8h

The force wipe · high confidence

Coming wipes

  1. 12d 8hThu 5 Nov, 19:00 UTCFW
  2. 40d 8hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:31 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average8/1000−8−49.7%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average12/700+1+5.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average113/1000−75−40.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 56 on average51/1000−36−41.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 54 on average23/700−23−50.0%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 23.10EU · groups of 16+ · monthly · 50 on average89/650−243−73.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [TEST] Sanguine Halloween Showcase (closed)?

No gather rate appears in the name of [TEST] Sanguine Halloween Showcase (closed). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on [TEST] Sanguine Halloween Showcase (closed)?

The map on [TEST] Sanguine Halloween Showcase (closed) is procedural, size 5,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

What position does [TEST] Sanguine Halloween Showcase (closed) hold in the server rankings?

For the last seven days, [TEST] Sanguine Halloween Showcase (closed) holds rank #14,398 on player hours, in the top 66% of all ranked servers.

How full is [TEST] Sanguine Halloween Showcase (closed)?

0 of 20 slots on [TEST] Sanguine Halloween Showcase (closed) are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 21:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

How often does [TEST] Sanguine Halloween Showcase (closed) wipe?

A single monthly wipe is what [TEST] Sanguine Halloween Showcase (closed) runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 22 hours. The tags state monthly wipes.

Server Details

What is the server location for [TEST] Sanguine Halloween Showcase (closed)?

For [TEST] Sanguine Halloween Showcase (closed), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 148.72.141.118:28090.

What is the performance like on [TEST] Sanguine Halloween Showcase (closed)?

Server fps over the last 48 hours: 30 on average, 24 at the lowest. 138,663 entities is the maximum carried: buildings, deployables and everything else. Up to 4,704 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[TEST] Sanguine Halloween Showcase (closed) runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [TEST] Sanguine Halloween Showcase (closed) and is it currently online?

The server is live: [TEST] Sanguine Halloween Showcase (closed) is online. 20 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. The earliest Rust Analytics saw it was 22 October 2026.

Server Tags

What is the meaning of the tags on [TEST] Sanguine Halloween Showcase (closed)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which [TEST] Sanguine Halloween Showcase (closed) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [TEST] Sanguine Halloween Showcase (closed)?

The following Rust Analytics lists feature [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join [TEST] Sanguine Halloween Showcase (closed)?

The console route: start Rust, press F1, enter client.connect 148.72.141.118:28090. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.