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RUST ANALYTICS
LIVE36,515PLY11,457SRV
QUOTE 149.106.107.120:28743 Offline checked 23d ago

my private server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,505
top 67%
Rank · 7d ago
#15,764
259 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average196/200−103−34.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average108/200−27−20.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average233/275+25+12.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average130/200−37−22.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average20/250−6−22.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average119/150−30−20.0%

Quick answers

from the figures on this page

Rules & Settings

How is my private server configured in terms of rules and settings?

The name of my private server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on my private server?

A procedural map runs on my private server, created by the game.

Population

Where does my private server sit in the rankings?

For the last seven days, my private server holds rank #15,505 on player hours, in the top 67% of all ranked servers.

What is the population on my private server?

Right now, my private server is offline; the last sighting was 23 days 3 hours ago.

Wipe Schedule

How often does my private server wipe?

No rhythm can be told for my private server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 8 hours ago the current world was created.

Server Details

Where can my private server be found?

No region is published by my private server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 149.106.107.120:28743.

my private server runs which version of Rust?

The build is Rust network protocol 2631 and build 158021 on Windows, running on my private server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of my private server?

Offline at this moment: my private server. Last seen 23 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 22 September 2026.

Tags and Rankings

What is the meaning of the tags on my private server?

These tags are published by my private server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): To join, your game needs protocol 2631; cs158021 (Build): It runs build 158021; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature my private server?

These Rust Analytics lists include my private server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join my private server?

Type client.connect 149.106.107.120:28743 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol To join, your game needs protocol 2631.
cs158021
Build It runs build 158021.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.