RustDev
Key statistics
the figures behind the quote- Players now
- 0/ 24 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,300 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 160 on average | 102/500 | ▼−118−53.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 120/100 | ▼−6−5.0% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 105 on average | 104/225 | ▼−74−41.7% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 91 on average | 44/300 | ▼−70−61.5% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 20/200 | ▼−27−57.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average | 66/1000 | ▼−152−69.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustDev?
No gather rate appears in the name of RustDev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustDev?
The game generates the procedural map on RustDev.
Activity
What is the rank of RustDev?
In the top 69% of all ranked servers, RustDev is #15,300 on player hours over the last seven days.
What is the population on RustDev?
On RustDev, 0 players are in now, out of 24 slots. Average players over the last seven days: 0.
Wipe Cycle
How often does RustDev wipe?
There are too few wipes on record for RustDev to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.
Server Overview
What is the server location for RustDev?
There is no region published for RustDev. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 149.224.42.117:28015 is its address.
RustDev runs which version of Rust?
Rust network protocol 2635 and build 168909 on Linux is what RustDev runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is RustDev and is it currently online?
Online at this moment: RustDev. 25 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RustDev?
Published by RustDev for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
RustDev appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RustDev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join RustDev?
Type client.connect 149.224.42.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp24
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.