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RUST ANALYTICS
LIVE39,881PLY11,621SRV
QUOTE 149.224.42.117:28015 Online checked 12m ago

RustDev

moddedoxide
Players · last
0/ 24
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,300
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Oct 2026
no hostname published

Players

AveragePeak
0123407:0011:0016:0020:0001:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 160 on average102/500−118−53.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100−6−5.0%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 105 on average104/225−74−41.7%
4[Whitelist]KagiRust8groups of 20+ · 91 on average44/300−70−61.5%
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average20/200−27−57.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average66/1000−152−69.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustDev?

No gather rate appears in the name of RustDev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustDev?

The game generates the procedural map on RustDev.

Activity

What is the rank of RustDev?

In the top 69% of all ranked servers, RustDev is #15,300 on player hours over the last seven days.

What is the population on RustDev?

On RustDev, 0 players are in now, out of 24 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does RustDev wipe?

There are too few wipes on record for RustDev to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.

Server Overview

What is the server location for RustDev?

There is no region published for RustDev. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 149.224.42.117:28015 is its address.

RustDev runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what RustDev runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustDev and is it currently online?

Online at this moment: RustDev. 25 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustDev?

Published by RustDev for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

RustDev appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustDev matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join RustDev?

Type client.connect 149.224.42.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp24
Max players It holds 24 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.