acceptance002
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,921 ▲935 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 440/450 | ▼−37−7.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 217/225 | ▼−56−20.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 431/450 | ▼−9−2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 42/250 | ▼−28−40.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 355/450 | ▲+14+4.3% |
Quick answers
from the figures on this pageServer Rules
How is acceptance002 configured in terms of rules and settings?
The name of acceptance002 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on acceptance002?
A procedural map runs on acceptance002, created by the game.
Activity
Where does acceptance002 sit in the rankings?
For the last seven days, acceptance002 holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on acceptance002?
At present, acceptance002 is offline; the last sighting was 9 days 12 hours ago.
Wipe Frequency
On what cycle does acceptance002 wipe?
There are too few wipes on record for acceptance002 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 8 hours old.
Server Details
What is the location of acceptance002?
No region is published by acceptance002. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 149.88.17.165:28415.
acceptance002 runs which version of Rust?
The version in use at acceptance002: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is acceptance002 and is it currently online?
acceptance002 is down. The last time we saw it was 9 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on acceptance002?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it, which acceptance002 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
acceptance002 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, acceptance002 matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join acceptance002?
Type client.connect 149.88.17.165:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.