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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 15.204.248.102:28015 Offline checked 28d ago

Microsmp

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,462
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600−23−4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average424/450−52−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average203/225−52−20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average404/400−36−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250−30−42.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average354/425+28+8.5%

Quick answers

from the figures on this page

Map and Rules

How is Microsmp configured in terms of rules and settings?

The name of Microsmp carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Microsmp?

Microsmp uses a procedural map, which the game generates.

Player Count

Where does Microsmp sit in the rankings?

For the last seven days, Microsmp holds rank #15,462 on player hours, in the top – of all ranked servers.

How full is Microsmp?

At present, Microsmp is offline; the last sighting was 28 days 17 hours ago.

Wipe Cycle

When does Microsmp schedule its wipes?

No rhythm can be told for Microsmp yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 35 days 17 hours.

Server Overview

Where can Microsmp be found?

For Microsmp, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.248.102:28015.

Microsmp is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Microsmp. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Microsmp?

Offline at this moment: Microsmp. Last seen 28 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Microsmp?

These tags are published by Microsmp and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Microsmp show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Microsmp: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Microsmp?

Type client.connect 15.204.248.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.