A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 485/550 | ▲+60+14.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 463/500 | ▲+96+26.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 275/300 | ▼−97−26.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 415/450 | ▲+49+13.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 76/250 | ▼−26−25.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 335/425 | ▲+12+3.7% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on A Rust Server?
A Rust Server uses a procedural map, which the game generates.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How full is A Rust Server?
At present, A Rust Server is offline; the last sighting was 2 days 22 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 22 hours ago the current world was created.
Server Info
Where can A Rust Server be found?
There is no region published for A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.204.51.206:24028 is its address.
What Rust version is A Rust Server running?
The version in use at A Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is A Rust Server up, and how consistent is its uptime?
No response from A Rust Server. It was last seen 2 days 22 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. First sighting by Rust Analytics: 10 October 2026.
Tags and Rankings
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to A Rust Server?
Type client.connect 15.204.51.206:24028 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.