QuackSquad Server
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,322 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 3000 Procedural Map · seed 17762077
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, and #506 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 3 on average | 0/233 | ▼−6−100.0% | |
| 2 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average | 0/100 | ▪+0 | |
| 3 | [EA] Softcore 1quad · monthly · 70 on average | 67/350 | ▼−37−35.6% | |
| 4 | [US] Facepunch Softcore 2NA · quad · monthly · 63 on average | 33/300 | ▼−8−19.5% | |
| 5 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 41 on average | 43/150 | ▼−32−42.6% | |
| 6 | Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 13 on average | 5/100 | ▼−1−21.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on QuackSquad Server?
The name of QuackSquad Server carries no gather rate. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on QuackSquad Server?
A procedural map of size 3,000 with seed 17762077 runs on QuackSquad Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does QuackSquad Server sit in the rankings?
In the top 47% of all ranked servers, QuackSquad Server is #10,322 on player hours over the last seven days. Among servers in quad, it stands at #506.
How many players does QuackSquad Server have?
On QuackSquad Server, 0 players are in now, out of 16 slots. Average players over seven days: 0; peak: 1. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does QuackSquad Server wipe?
The record holds too few of QuackSquad Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 hours old.
Server Info
Where can QuackSquad Server be found?
No region is published by QuackSquad Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 15.204.68.226:27193.
How is the performance on QuackSquad Server?
Average server fps for the last 48 hours is 239; the floor was 235. The entity count reached 48,654, covering buildings, deployables and all else in the world. The memory ceiling reached 2,912 MB. A climbing entity count plus low fps is the lag players report.
QuackSquad Server runs which version of Rust?
Rust network protocol 2635 and build 168909 on Linux is what QuackSquad Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is QuackSquad Server and is it currently online?
Online at this moment: QuackSquad Server. 9 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 25 October 2026.
Tags & Filters
How should you interpret the tags on QuackSquad Server?
Published by QuackSquad Server for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp16 (Max players): Slot count: 16; ts4 (Group limit): Teams take no more than 4; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
QuackSquad Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include QuackSquad Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join QuackSquad Server?
The console route: start Rust, press F1, enter client.connect 15.204.68.226:27193. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp16
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.