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RUST ANALYTICS
LIVE39,935PLY11,462SRV
QUOTE 15.204.83.240:28015 Offline checked 2d ago

typical testsss

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#12,446
3520 places down
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 6738
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:08 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average273/325−48−15.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average150/225−29−16.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average200/250+23+13.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average167/200−15−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average153/175−15−8.9%

Quick answers

from the figures on this page

Server Rules

How is typical testsss configured in terms of rules and settings?

No gather rate is given in the name of typical testsss. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on typical testsss?

typical testsss uses a procedural map of size 1,000 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of typical testsss?

In the top 72% of all ranked servers, typical testsss is #15,966 on player hours over the last seven days.

What is the population on typical testsss?

At present, typical testsss is offline; the last sighting was 2 days 12 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does typical testsss handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does typical testsss wipe?

The record holds too few of typical testsss's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 5 hours ago the current world was created.

Server Details

What is the location of typical testsss?

No region is published by typical testsss. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.204.83.240:28015.

What Rust version is typical testsss running?

The version in use at typical testsss: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is typical testsss and is it currently online?

Offline at this moment: typical testsss. Last seen 2 days 12 hours ago. 5% is its uptime for the last 7 full days, 8 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Tags and Rankings

What is the meaning of the tags on typical testsss?

Published by typical testsss for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does typical testsss show up in Rust Analytics lists and filters?

On Rust Analytics, typical testsss matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join typical testsss?

The console route: start Rust, press F1, enter client.connect 15.204.83.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.