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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 15.235.23.42:23194 Offline checked 1d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 125
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 72%
Rank · 7d ago
#15,970
96 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
0123413:0014:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

010020030040013:0014:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:30 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average486/475−71−12.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average270/275−91−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average131/200−25−15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average325/300+0−0.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average60/250+13+27.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average243/300−65−21.1%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 72% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,874 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for A Shockbyte x Discord Production Rust Server?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte x Discord Production Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 14 hours ago the current world was created.

Server Overview

What is the server location for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 15.235.23.42:23194 is its address.

Is A Shockbyte x Discord Production Rust Server performing well?

Average server fps for the last 48 hours is 238; the floor was 234. At its peak it held 8,075 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,063 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 42 hours ago. The reported uptime puts its last restart at about 7 hours ago. 5% is its uptime for the last 7 full days, 9 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which A Shockbyte x Discord Production Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 15.235.23.42:23194. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.