PRG Rust Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,098 top 36% · #1201 in NA
- Rank · 7d ago
- #8,756 ▲658 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 11 player hours, last seven days
- Map
- 5000 Custom Map · seed 21061973
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 3.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:33 UTC11d ago | 3 | – | running | 0 |
| Sat 26 Sep, 13:01 UTC17d ago | 3 | halved by day 1 | 6.2 days | 0 |
| Fri 25 Sep, 20:50 UTC18d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 31/200 | ▲+2+8.1% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 39/200 | ▲+5+13.9% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 28/100 | ▲+2+6.7% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 19/100 | ▼−2−9.2% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 17/150 | ▼−4−18.7% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 9/420 | ▼−3−22.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on PRG Rust Test?
The name of PRG Rust Test carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on PRG Rust Test?
Custom map, size 5,000, in use on PRG Rust Test: the file is published and downloadable from this page.
Population
What is the rank of PRG Rust Test?
On seven-day player hours, PRG Rust Test sits at #8,098, in the top 36% across ranked servers and #1,201 in North America.
What is the population on PRG Rust Test?
0 of 10 slots on PRG Rust Test are filled right now. Average players over seven days: 0; peak: 2. At 23:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Frequency
How does PRG Rust Test handle wipe day?
The average peak across its recent wipes is 3 players. On the latest wipe, 30 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.
On what cycle does PRG Rust Test wipe?
Once a month, at the force wipe, PRG Rust Test wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 11 days 17 hours. The tags state monthly wipes.
Server Overview
What is the location of PRG Rust Test?
With the NA tag, PRG Rust Test lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 150.195.174.199:28015 is its address.
What is the performance like on PRG Rust Test?
The last 48 hours average 67 server fps, the low being 18. At its peak it held 151,738 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,021 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is PRG Rust Test running?
The version in use at PRG Rust Test: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is PRG Rust Test up, and how consistent is its uptime?
PRG Rust Test is up. It is taking players now. 16 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on PRG Rust Test?
Published by PRG Rust Test for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature PRG Rust Test?
These Rust Analytics lists include PRG Rust Test: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join PRG Rust Test?
Type client.connect 150.195.174.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.primalragegaming.net/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,NA,^p,gmvanilla,cs167781,ts8,rustmaps,^o^z,rustmaps
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
