Skip to the page
RUST ANALYTICS
LIVE43,380PLY11,503SRV
QUOTE 150.220.36.191:28015 Offline checked 14h ago

LocalRustafied

Players · last
0/ 10
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#14,125
top 64%
Rank · 7d ago
–
not ranked a week ago
Last wipe
14h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0019:00Wiped Wed 14 Oct, 18:04 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:16 UTC15h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average303/300−110−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average164/200−83−33.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average156/200−13−7.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average180/200−2−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+11+37.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average188/225−29−13.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LocalRustafied?

No gather rate is given in the name of LocalRustafied. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of LocalRustafied?

For the last seven days, LocalRustafied holds rank #14,125 on player hours, in the top 64% of all ranked servers.

What is the population on LocalRustafied?

At present, LocalRustafied is offline; the last sighting was 14 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 18:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does LocalRustafied schedule its wipes?

The record holds too few of LocalRustafied's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 hours ago the current world was created.

Server Overview

What is the location of LocalRustafied?

No region is published by LocalRustafied. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 150.220.36.191:28015 is its address.

LocalRustafied runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on LocalRustafied. Joining requires the same protocol on your game, which Steam updates.

Is LocalRustafied up, and how consistent is its uptime?

Offline at this moment: LocalRustafied. Last seen 14 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LocalRustafied?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which LocalRustafied publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LocalRustafied?

The following Rust Analytics lists feature LocalRustafied: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to LocalRustafied?

The console route: start Rust, press F1, enter client.connect 150.220.36.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.