server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,646 top 39%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 454/550 | ▲+67+17.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 422/475 | ▲+33+8.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 280/275 | ▼−14−4.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 302/450 | ▼−66−18.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−22−31.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 350/450 | ▲+53+17.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on server?
No gather rate is given in the name of server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on server?
The game generates the procedural map on server.
Player Count
What is the rank of server?
In the top 39% of all ranked servers, server is #8,646 on player hours over the last seven days.
What is the population on server?
At present, server is offline; the last sighting was 34 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does server wipe?
No rhythm can be told for server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 4 hours ago the current world was created.
Server Overview
What is the server location for server?
No region is published by server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 150.228.25.240:28015.
server runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on server. Your game needs the same protocol to get in; Steam takes care of the update.
Is server up, and how consistent is its uptime?
No response from server. It was last seen 34 hours ago. The server stayed up 12% of the time in the last 1 full day. 3 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join server?
The console route: start Rust, press F1, enter client.connect 150.228.25.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.