Rust Harita Test
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,702 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 563/575 | ▲+3+0.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 354/375 | ▼−36−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 337/325 | ▼−59−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−14−23.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 297/375 | ▲+19+6.8% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Harita Test configured in terms of rules and settings?
No gather rate is given in the name of Rust Harita Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Harita Test?
The game generates the procedural map on Rust Harita Test.
Player Count
What is the rank of Rust Harita Test?
In the top 62% of all ranked servers, Rust Harita Test is #13,702 on player hours over the last seven days.
How full is Rust Harita Test?
At present, Rust Harita Test is offline; the last sighting was 6 days ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Schedule
On what cycle does Rust Harita Test wipe?
No rhythm can be told for Rust Harita Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 1 hours.
Server Details
What is the location of Rust Harita Test?
For Rust Harita Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 151.135.85.123:28015.
What Rust version is Rust Harita Test running?
The version in use at Rust Harita Test: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Rust Harita Test up, and how consistent is its uptime?
Rust Harita Test is down. The last time we saw it was 6 days ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. First sighting by Rust Analytics: 8 October 2026.
Tags & Filters
What is the meaning of the tags on Rust Harita Test?
Published by Rust Harita Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Harita Test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Harita Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Rust Harita Test?
Type client.connect 151.135.85.123:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp5
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.