Test
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,351 top 61%
- Rank · 7d ago
- #9,803 ▼4548 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 353/350 | ▼−8−2.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 205/200 | ▼−8−3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 185/200 | ▲+21+12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−1−0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−6−14.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 190/225 | ▲+8+4.4% |
Quick answers
from the figures on this pageRules & Settings
How is Test configured in terms of rules and settings?
No gather rate is given in the name of Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Test?
A procedural map runs on Test, created by the game.
Player Count
What is the rank of Test?
In the top 61% of all ranked servers, Test is #14,351 on player hours over the last seven days.
How full is Test?
Right now, Test is offline; the last sighting was 17 days 13 hours ago.
Wipe Schedule
On what cycle does Test wipe?
No rhythm can be told for Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 days 19 hours old.
Server Overview
What is the location of Test?
There is no region published for Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 151.242.160.86:28015.
Test runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Test. The protocol has to match for you to join, and Steam applies that update.
How reliable is Test and is it currently online?
Offline at this moment: Test. Last seen 17 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Test?
Type client.connect 151.242.160.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.